Cyberpunk 2077 is an upcoming role-playing video game developed by CD Projekt Red, an internal studio of publisher CD Projekt, that is releasing for Google Stadia, Microsoft Windows, PlayStation 4, and Xbox One on 16 April 2020. Adapted from the Cyberpunk franchise, it takes place in dystopian Night City, an open world with six distinct regions. Players assume the role of the customisable mercenary V in a first-person perspective, with skills in hacking and machinery, an arsenal of ranged weapons, and options for melee combat.
Cyberpunk 2077 is developed using the REDengine 4 game engine. They launched a new division in Wrocław and partnered with Digital Scapes to assist production. Around 500 total staff members are involved with the development, exceeding the number that worked on the studio's previous game, The Witcher 3: Wild Hunt. Cyberpunk creator Mike Pondsmith consulted on the project, and actor Keanu Reeves has a starring role.
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CD Projekt co-founder Marcin Iwiński in 2011 |
Founding:CD Projekt was founded in May 1994 by Marcin Iwiński and Michał Kiciński. According to Iwiński, although he enjoyed playing video games as a child they were scarce in Poland (which was in the Soviet Union's sphere of influence at the time). Polish copyright law did not exist and Iwiński, in high school, sold cracked copies of Western video games at a Warsaw marketplace. In high school Iwiński met Kiciński, who became his business partner; at that time, Kiciński also sold video games.
Wanting to conduct business legitimately, Iwiński and Kiciński began importing games from US retailers and were the first importers of CD-ROM games.[11] After Poland's transition to a primarily market-based economy in the early 90s, they founded their own company. Iwiński and Kiciński founded CD Projekt in the second quarter of 1994. With only $2,000, they used a friend's flat as a rent-free office.
The company continued to work with Interplay after the release of Baldur's Gate, collaborating on a PC port for the sequel Baldur's Gate: Dark Alliance. To develop the port, CD Projekt hired Sebastian Zieliński (who had developed Mortyr 2093-1944) and Adam Badowski. Six months after development began, Interplay experienced financial problems and cancelled the PC version. CD Projekt continued to localize other games after Dark Alliance's cancellation, and received Business Gazelle awards in 2003 and 2004.
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